Fixed: sending messages to predefined to: addresses
Fixed: hull and shields in wrong columns in fleet page
Fixed: asteroid buildings being destroyed after any successful roid attack
Fixed: shield regen only works on docked ships rather then any but exploring ships
Added: alt tags to shield/hull stat images
Added: ship class column to fleet info
Fixed: dockyard action report not showing ship name nor result in red on error
Fixed: spoils on attack report showing blank when for an unsuccessful attack
Fixed: incorrectly dealing damage to shields when attacking
Fixed: added 'building' ships to overview
Alter: changed dockyard's action select from a radio boxes to a drop down menu
Fixed: recruits stay with empire after respawn
Fixed: CAPTCHA not generating image due to missing font
Fixed: no longer allows ships with no names to be built
Fixed: more researches should now be working (all should but not tested)
Fixed: NPP allowed/disallowed menu items
Fixed: scavenger image not showing
Fixed: multiple attack exploit (Hopefully)
Fixed: cadets/recruits mix up when attacking
Fixed: bug not properly creating empire multipliers on signup
Fixed: amount of power and cadets given on respawn now the proper value rather then default values
Fixed: Ship credit not registering when creating ship
Fixed: a few misc bugs
Fixed: html formatting for fleet info
Fixed: html error when logged into to index page
Fixed: shields turning off for no reason
Fixed: buying ships on market when your dockyard is already full no longer completes
Fixed: Market not removing resources bid on market
Fixed: fixed: ob_start warning on create empire screen
Fixed: typos in preferences
Fixed: dock limit upgrade not working if it's a signup bonus
Fixed: Building screen showing 1 extra land to build on
Fixed: "Rember me" typo on login page
Fixed: building ships in NPP leads back to overview
Added: Empire overview stats to main page
Added: Star fury history page to index
Added: History page to index
Added: info icon to new info box
Added: "Show All" links to LX homepage
Added: "To Top" links to LX Homepage
Added: empire stats to the main page
Added: top 5 members in faction details
Added: Pop up to index time to show LXT, EST and PST on hover over date/time
Added: contact form page
Added: BBCode to forum posts
Added: additional "random quotes" for footer
Alter: LX Notifier V2 released
Alter: Market recoded to include many bug fixes and improvements
Alter: Attack engine rewritten. Attack exploit fixed as well as many performance improvements. Includes new logging and reporting functionality.
Alter: user page now in keeping with main page.
Alter: Scoreboard now uses new style
Alter: faction view now uses new style
Alter: market style updated to new style
Alter: Updated LX Notifier Page
Alter: Reduced font size to a more appropriate level for smaller monitors
Alter: Normalised faction forums style
Alter: Normalised message page style
Alter: Conslidated all message functions into one page
Alter: Change background picture
Alter: Added fleet limit check before allowing you to access the attack page
Alter: Normalised shipyard and build ship page styles
Alter: Graphic and text based ship stats merged
Alter: Increated font size on news pages
Alter: renamed "Cartography" to "Browser"
Alter; Index page now shows empire stats when logged in and additional info like new messages and news
Alter: Added Rommie to profiles page
Alter: increased integration with Rommie (Faction/Personal news notifcations)
Alter: new ingame info/warn/error message system with a much prettier interface
Alter: Allowed players in NPP to view browser and galactic map
Alter: Darkened the red "dissallowed menu" to look less pink
Alter: new email verification method to determine if mailbox exists on server
Alter: A few minor optimisations and code cleanups on ticker
Fixed: Explore only showing last ships explore value
Fixed: 0 return time after upgrading ships
Fixed: shields dropping to 0% at tick when damaged
Fixed: decimal places in attack
Fixed: ship name not showing on dockyard action results
Fixed: exploring amount was different to actual amount receieved
Alter: New player protection now allows you to part manage your account before the round starts
Alter: rewrite of forums
Alter: Faction forums to new style of table
Alter: "Please log in to view this page" change to login box
Added: "Hidden" forum posts
Added: "Sticky" forum posts
Added: LX Scoreboard
Fixed: Amount of resouce exploring page says you get, you get.
Fixed: Upgrading ship no longer repairs it
Fixed: "forums" link now works in Internet Explorer
Fixed: Typo in the research description
Alter: Factions capped to 4 members
Alter: Changed Fighter Picutre
Alter: Changed Leecher Picutre
Alter: Changed Scavenger Picutre
Alter: Exploring Algorithm - Now properly penalises the fat (Whilst still allowing them to grow)
Alter: Increased explore limit when it caps to 1 from 10,000 to 15,000
Alter: Added the following columns to the ship stats page: Attack/Max Damage/Max Defence/Max Hull/Max Shields/Max Return Time Experience Upkeep Status
Alter: Value of time for your ship to repair is now based on damage percentage
Alter: Explore research and ship stats all use the same style table has the dockyard
Alter: Changed the requirements/upkeep for the larger ships
Alter: Manual updated (PDF and HTML version)
Alter: removed background image from universe map
Alter: re-ordered buildings on build buildings and demolish building pages
Alter: reduced cadet cost & cadet income
Alter: removed 3rd engine research
Alter: removed suiciding option
Added: re-added resource caps (per resource)
Added: Shield regeneration
Added: new protection rule (1/5th rule: Note: this does not STOP you attacking anyone, merely impedes you)
Added: New researchable ship: Achilles
Added: Re-Added the ship-stats Page
Added: HTML version of the manual
Fixed: displaying html characters in news posts
Fixed: Random number being shown under stats instead of text
Fixed: new/respawning empires not getting extra Asteroids in required circumstances
Alter: Dogg & S added to the credits page
Alter: Changed the IRC Logging function to work with new version of Rommie
Alter: Rebalanced leecher to 400dmg & 1000defence points
Alter: Increased session timeout
Added: New version of Rommie now operational
Fixed: page duplication on demolish buildings page
Fixed: extra :0 on fleet information page
Fixed: overlapping text on galactic map
Fixed: ship repair now works
Alter: HC can now remove empires from a faction
Fixed: SQL Error when queuing research that stoppe the final status message showing up
Fixed: outbidding yourself on market
Fixed: Enlarge screenshot link
Alter: Failed actions in dockyard now shows up with red font
Added: page generation stats
Added: LX Notifier page
Fixed: Miscellaneous typos
Fixed: Cookie login bug
Fixed: Add resource bug
Alter: Restructured LX code to make page creation/editing MUCH simpler/easier and quicker
Alter: Dockyard re-written from scratch Should fix all outstanding dockyard-related bugs as well as improving it's usability
Alter: Faction forums ordered by date
Alter: "Ship stats" converted into "Fleet status"
Added: Ticks completed to title
No Changes where made for this round
Fixed: hc checking function
Fixed: Session storing current sector/galaxy in replymsg screen
Fixed: Misc market bugs
Fixed: faction colour bug
Alter: Removed theme selection from preferences as the other theme is too outdated to now use.
Alter: HTML Aethetics of the header
Alter: Updated Ticker (Now works automatically)
Alter: new ticker changes to main.php
Alter: scoreboard makeover by S
Alter: Faction name now links to faction details
Alter: turned off wrap for actions on dockyard
Added: Fields only show when appropriate on adding market screen
Added: Allegiance links in stats
Added: extra checks in sector function to stop permissions error on signup
Fixed: No message after Adding research to queue
Fixed: Email not sending HTML format properly
Alter: Converted Changelog into sexy HTML
Alter: Cleaned up alot of cookie storing code to try and fix the login bugs
Alter: New design for LX Email/Newsletter
Fixed: Performing actions on ships with spaces in their name now works
Fixed: research limits working again
Fixed: after adding a research to the research queue it shows your newly added item instead of currently researched item
Fixed: Shields report correct numbers now
Fixed: Cookies now can distinguish from previous rounds, stopping them remember old empire names
Fixed: Ship columns now increment, they don't all show '1'
Fixed: 'Repair' link works
Fixed: the view ship link on explore page links to the new page
Fixed: bug report link
Fixed: cancel research link
Fixed: Damage repair time greater for less damaged ships
Fixed: repairing of undocked ships now gives an error instead of a blank screen
Alter: Updated LX Header, made it smaller/thinner for lower screen resolutions
Alter: View ship now is centered in the page
Alter: Changed the aesthetics to try and improve the experience.
Alter: Rewrote the research engine, This has fixed most bugs related to researching.
Alter: massive cleanup of dockyard/ship viewer, these are both now the same file
Alter: "Submit" button to "Perform Actions"
Alter: research category header turns red when you can no longer research it's contents
Alter: buildings page shows the total amount of land/asteroids you can build on with your current capital
Added: Remove from queue link for queued researches
Added: Multiple ship repair/disband/upgrade options
Added: text option for viewing ship damage to hull/shields
Fixed: majority of HTML code on front page, will either validate as html 4 strict or xhtml 1.1 (With 1 minor change to the code)
Fixed: Cancelling research no longer cancels the queued research
Fixed: Showing UNIX time instead of formatted time on the game status message
Alter: Rewrote research engine, this fixed alot of bugs and made researches alot more adaptable.
Fixed: Ticker to automate beginning of rounds
Fixed: Clock not working on uni map (~S)
Fixed: "Alliance" instead of "Faction" Wording (~S)
Fixed: Javascript fixes for opera compatiblity (~S)
Fixed: User Logout
Fixed: remebering users old empire name from previous rounds
Fixed: Cookies now domain friendly
Fixed: Lots of html oddities/errors (I WILL make this code valid!)
Alter: See Below
Alter: Removed some unnessecary files (~S)
Alter: New password hashing
Added: User Detail page which allows user to change their E-Mail address
Added: Opt out of LX Email (Although the option was there the full feature has now been implimented)
(Most bugs relating to the server move have not been listed here)
Fixed: Bug that sometimes stopped users getting a personal news item about an attack
Fixed: %20 on shield screen (Martok)
Fixed: Many "Alliance" => "Faction" word changes
Fixed: CR/LF To BR.. New lines on forums get displayed on output
Fixed: Empire location in news
Fixed: Keep recruits on respawn
Fixed: Suicide option not working
Fixed: Forum dates showing "1th" incorrectly (Instead of 20th, etc)
Fixed: certain faction members getting access to faction controls when they're not FL/HC
Alter: Way cookies log you in gameside
Alter: Buildings Page design and layout (Cem22lp, Dolon)
Alter: Some researches names for clarity
Added: More information about an attack to a users persona news item
Added: Personal news, when you get attacked, now displays what ships the attacker lost
Added: Personal news, when you get attacked, now displays what ships you have lost
Added: Forum moderation (Ability of the HC/FL to delete posts/threads
Added: Attack/damage totals on attack page when selected ships (S)
Added: Colour chart when creating faction (S)
Added: Respawn option
Fixed: Queued Research completing with current research
Fixed: News displays username when they leave a faction (martok)
Fixed: Time/Date on random events (martok)
Added: New user system
Added: Sortable cartography tables (S)
Alter: New server
Fixed: After finishing research adv command probes you get the extra scans
Fixed: Spelling of 'bought' (dihalmina)
Fixed: Date not showing correctly on new timestamp on dead page
Fixed: Date not displaying the day properly
Fixed: Buildings reporting incorrect build cost
Alter: Research organisation
Alter: Suicide page integrated into attack page
Added: Research Queue ~ Maxium of 1
Added: Ships to market
Added: [newwin] BB Tags to allow admins to make links that open in new window (for voting)
Added: Select All/None on attack (esntric)
Added: "Fun/Misc" Research
Fixed: 0 Rev Pegasus
Fixed: Incorrect grammer on expenditure page (djDave)
Fixed: Assistant FL not being able to control members (Dolon)
Fixed: You can no longer scan players in new player protection (Dolon)
Fixed: +20 Asteroids on Systems Commonwealth allegiance (Dolon)
Fixed: Deuterium Spelling in market (Dayum)
Fixed: Minimum bid when adding a sale to market cannot be lower then 0
Fixed: (Hopefully) Any faction member accepting requests (AlLeX_oo)
Fixed: Events works
Fixed: Time stamps in personal news not showing correct date (S)
Fixed: Syntax error in scans (S)
Fixed: Incorrect research link (S)
Fixed: Factions at peace cannot attack each other
Fixed: Header error when changing password
Fixed: Peace requests sometimes not sending (S)
Alter: Suicide page shows what damage the suiciding ships would do (With the 20% damage bonus) (S)
Alter: Both Faction Leaders Gets messaged upon Faction treaty signing (S)
Alter: Corrected alot of spelling mistakes (Dolon, S, Skeeter)
Alter: Automatic sign up control
Alter: Resized news font more appropriately
Alter: Forum link opens new window
Alter: Cartography opens on home location instead of first location (S)
Alter: Faction Forums are now arranged by last post (S)
Alter: New login form designed
Alter: Faction Leaders/ HC get clearer notification of relationship requests
Alter: Increased research points needed
Alter: New sector/galaxy assigment on signup to be more even (Wangus)
Added: Clearer notification of new messages/news
Added: Admins can change tick rate
Added: Faction controls to admin panel
Added: Faction relationships (Peace, War & Neutral)
Added: New events
Added: Colour legend on browser
Added: Warning on suicide page (Dayum)
Fixed: Always shows 3Revs repair time
Fixed: Amount of resources rounded when ship disbanded
Fixed: HTML stripped from forum topics
Fixed: Upgrading affects engines
Fixed: Advanced command algorithm research works
Fixed: Suicide attacks not showing in any news
Alter: Menu HTML re-written and menu re-arranged
Alter: Sector news differenciates between good and bad news
Alter: Resources added to new players after X amount of ticks have passed
Alter: Wangus's Break calc code to fix broken break calc
Added: Faction Details
Added: Faction Colours
Added: Faction Assistants
Added: Empire Rank
Added: More information + redesign of universal map,Now shows all empires in pop-up
Added: [Rommie] !top Land|Roids|Network
Added: [Rommie] !rank
Fixed: erroneous usernames
Fixed: Returning crew bug in ship disbanding
Fixed: News showing more pages then was there
Fixed: Link in news going to wrong news type
Fixed: Cadets requirement on building ships not working
Fixed: Some Faction labels as 'alliance'
Fixed: Blank titles in forums/messages now checks after stripping out the HTML
Fixed: Non-Damaged ships can be repaired
Fixed: Rommie can now handle spaces in empire names
Alter: Redesigned "Dead" page
Alter: Uni news doesn't show faction accepts
Alter: Faction leader gets noticed when new member joins
Alter: Faction news now shows bad news in a different colour
Alter: Users cannot use market in new player protection
Alter: Stats page tidied up
Added: Allegiance Bonuses
Added: Sector news
Added: Users factions to scoreboard listings
Added: Respawning empires get extra resources under certain circumstances*
Added: Respawning empires get extra ships under certain cirumstances*
Added: Able to delete your accounts
Added: Post count, Newest Poster and time to forum view
Added: Repair time is shown before putting ship into repair
Added: Average land, asteroids and networth to stats page
Fixed: Recruit on resource hit bug
Fixed: Game remembers theme after you closed browser
Fixed: 'VR' Theme now working completely
Fixed: 110% hull/shields bug (I think)
Fixed: Aligned Top factions
Fixed: low cost buildings bug
Fixed: Probes show even when in newb
Alter: Expenditure changed to new page format
Alter: Faction/Universal news now seperate
Alter: Defeated news items now display in orange
Alter: Added sector + galaxy to name on main page
Alter: View ships now includes upgraded components
Alter: Factions show up on news empires
Alter: larger text box on adding forum posts
Alter: Quick start
Alter: 5 faction member limit
Alter: Rebalanced ships
Added: View faction members
Added: Resource market
Added: Auto Login on index screen
Added: Remember me check box on index login box
Added: Repair also upgrades ships
Added: galactic map (still being developed) part of game
Round not logged
Fixed: Top factions not showing Rank
Fixed: Top factions not displaying Faction networth properly
Added: Disband ships returns resources
Round not logged
Fixed: Cadets costing no money
Fixed: Research labels incorrect
Fixed: Unable to research phoneix probes
Added: Bug report system
Added: Top Factions
Fixed: Cadets not being assigned to ships (staying after ship built)
Fixed: Killing empires on tick
Fixed: Building land would incorrectly tell you you did not have enough captical
Fixed: non-whole returning ship times
Fixed: Error in respawning
Fixed: Exploit which allowed infinate amount of land/roids to be built on
Fixed: Incremental free scans would loop back to 0 after maximum was hit
Fixed: Bug on killing empires
Fixed: HTML errors in the help system linking to wiki
Fixed: Land exploring was more then it should of been
Fixed: Bug causing recruits to be set as residents
Fixed: Xanthe Networth was too low
Fixed: showing
instead of new line in forums
Fixed: Scan text not showing up in general scan
Fixed: Suiciding script compatible with updates
Alter: Successful probe no longer tells probee of the empire who scanned him
Alter: Maximum fleet out message so it no longer said '3' fleets if you had 4 researched
Alter: News shows all news as it was showing black at turn of month (1day - 48hours = no news)
Alter: Able to press 'Enter' on attack for script to work
Alter: Typing errors (Erik does indeed suck)
Alter: New homepage design
Alter: More information added to battle report (If you have defeated empire, Gained land/asteroids)
Alter: [Forums] Improved aesthetics (hopefully)
Alter: Production and defense page to match new default theme
Added: Successful scan message to avoid confusion
Added: Ablility for a faction leader to remove empires from his faction
Added: Attacking remember your previously selected attack selection (land/roids)
Added: [Forums] User profiles
Added: [Forums] proper registration form
Added: [Forums] Categories
Added: [Forums] Avatars
Added: Recruits cost money to train
Added: Shields
Added: Theme Engine
Added: Prellovision theme
Added: Soverevign class ship - humans
Added: Vanguard class ship - reavers
Added: Carrier class ship - cytrons
Fixed: Empires wouldn't come out of protection
Fixed: Minus land bug
Fixed: Research didn't reconise what you've already completed
Fixed/Alter: Exploring, Now independant asteroid/land exploring using a modifier so the larger empires do not get much/any exploring bonus over smaller empires
Alter: Forum redesign
Alter: Networth calculations
Added: Researches
Added: very basic IRC bot
Added: T&C & Rules to signup
Added: New player protection mode
Added: New welcome page after signup
Added: Newsletter
Added: Recuitment page
Added: Suicide attacks
Added: Customisable Backgrounds
Added: Battle report after attacking
Fixed: Spelling mistakes
Fixed: Admin annoucement not updating
Fixed: Limit of researches per empire
Fixed: bug on demolishing buildings
Fixed: Bug giving people other peoples probes
Fixed: x3 Amount of ship classes
Fixed: --AGAIN Should of fixed the land bug
Fixed: Numerous number formatting
Fixed: Ships not costing/requiring cadets to build
Fixed: No built asteroids/land causing building cost to be 0
Fixed: Miscalleanous bugs
Fixed: Spaces allowed in ship names
Fixed: 6 ship researches instead of 4
Fixed: bugs in removal of land/roids
Fixed: Production page takes into account of researches
Fixed: Dead empires loose all their ships
Fixed: Pegasus not respawning with empire
Alter: Frontpage facelift
Alter: How login handles previously remembered details (To prevent users unable to relogin after using incorrect data)
Alter: News page now shows 30 news items perpage with a page menu
Alter: News page only shows news from the last 24hours
Alter: New background image for entire site
Alter: Buildings cost money to construct
Alter: demolish buildings when hit for land
Alter: Races put back on signup page
Alter: Number formatting added to the scoreboard
Alter: Number formatting added to information page
Alter: Credit turns red when in minus credits
Alter: Rebalanced ships
Added: Registrations can be closed via admin area
Added: New admin statistics
Added: Global messaging system for admins
Added: Completed researches have ticks next to their name
Added: Building page background image
Added: Demolision page background image
Added: Espionage plants, Research labs and residents to building page
Added: Espionage plants, Research labs and residents to demolish page
Added: Allegiance to signup page
Added: Allegiance/race stats to game stats page
Added: News item appears when research is complete
Added: Top probes on statistics page on the scoreboard
Added: Empires in new player protection display in a different colour in the sector browser
Added: Average probes on statistics page on the scoreboard
Added: Attack probes, Sac probes,Adv sac probes, breakcalc probes
Added: Scan limites
Added: Rudementry help system (if required)
Added: Foundation of Experience/ranking system (Rank shows but has no effect yet)
Added: Empire gets deleted when -7,000,000 credits gets hit
Added: New internal error reporting system
Fixed: Minus buildings bug after being attacked
Fixed: Being able to send out too many fleets
Fixed: Exploring didn't add up the new amount of asteroids correctly
Added: Factions
Added: Create factions page
Added: Basic faction controls
Added: Basic scans (no probes yet)
Added: A few minor random events
Added: Exploring for asteroids
Added: Basic Forums
Fixed: HTML bug in viewship.php and alter ship page
Fixed: non allianced empires can attack each other
Fixed: Cell width in inbox
Fixed: Ship limit is no longer one over proper limit
Fixed: Sign up sometimes causing an SQL error
Fixed: Empire ships will not take the same name if the ship already exists
Fixed: Undamaged ships will not go into repair if selected
Fixed: Database error in random events
Fixed: Asteroid/explore issue setting empires asteroids to 0
Fixed: Random events happened every tick
Fixed: land events give you land
Alter: Player locations added to news
Alter: Attack screen remembers the empire you previously attacked
Alter: News now shows the newest news at the top of the listing
Alter: Dockyard now shows graph instead of text hull and shields
Alter: Changed and added new ship pictures
Alter: Build time shows in dockyard
Alter: Only one active request per alliance
Alter: Story and Forums load inside the website with external links
Added: Players name now links to inbox to player
Added: News colour co-ordination
Added: Ship renaming
Added: Ships cost to build ship
Added: Red/green colour co-ordination to resources needed / have for building ships
Added: Leave alliance link in faction controls for non-ALs
Added: New swear filter
Added: Statistics page in scoreboard including ;number of ships, empires, dead empires
Fixed: Empires now 'Die' when killed
Fixed: You cannot attack dead empires anymore
Fixed: Killing empires kills them properly
Fixed: When attacking empires their land/asteroids become unbuilt and disapear instead of having minuses
Fixed: You can no longer attack nobody (ie. no selected target)
Fixed: No ships being shown for construction when first logged in
Fixed: Attacking ships now also gain damage
Fixed: When attacking empires with no defense attacking ships do not now die
Fixed: Only 3 fleets are allowed out
Fixed: Bug in attackers ship damage, not dealing correct damage to hull
Fixed: Attackers ships with no hull now die
Fixed: fleets killed in attack no longer count as a fleet out
Fixed: fleets now return when all ships in that fleet are home
Fixed: damage dealt to attacking ships is now calculated correctly
Alter: Spelling mistakes fixed
Added: Ship Repair
Added: New page for dead empires with option to delete or respawn
Added: Dead empires get redirected to 'dead' page
Added: Respawn at death
Added: Rudimentary multiple account restrictions put in place
Fixed: Case sensative logins
Fixed: Disbanding of non-docked ships
Fixed: Account deletion is now thoroughly
Fixed: Registration sign-up bug
Fixed: Size error on shipyard page
Alter: Registration now logs in and redirects to main page rather then login page
Alter: Inbox to reflect new message notificaion changes
Alter: Inbox interface redesigned
Added: tick administration features
Added: Preferences page with Change password option
Added: Notification on new message
Fixed: Updated details on password change so you do not have to login again after password change
Fixed: Logout login form looking different, now looks normal
Fixed: when killing empires you get the proper amount of items you hit for not just 10
Fixed: When killing empires news now identifys that instead of showing just another normal hit
Fixed: Minor bug in shield damage on attackers ship when attacking
Alter: Small changes with attack interface
Alter: Small changes with the information interface
Alter: small html changes to ensure IE compatablity
Alter: Minor alterations in amount of land/roids gained in attacks
Added: Global messaging for administrators
Added: Top 50 networth scoreboard
Added: Top 50 asteroids scoreboard
Added: Browser/sendmsg/attack all remember current sector/galaxy settings
Added: Home sector link on browser
Added: Reply & Delete functions to inbox
Added: Welcome message in personal log on signup